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HOME > Products
> spFrame
Main Functions
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Menu structures can be specified and managed
in conjunction with Visual C++
| Menu settings and icon registrations can be freely handled
using the C++ resource editor. With spFrame,menu management
and execution are carried out based on these settings. |
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High-speed graphics
| OpenGL is used for standard graphics. Using the OpenGL
board enables high-speed shading displays. |
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Pattern/Figure displays and operation functions
| Various types of patterns and figures can be defined
three-dimensionally, and shapes can be displayed with
the point-of-view coordinates converted to show various
views. Also, various operation functions such as picking
and indicating are provided for displayed figures and
patterns. |
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Screen management functions
| Up to eight views can be displayed simultaneously, and
views can be switched in operations and applications. |
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Expansion/reduction/movement/rotation functions
| Any desired portion of a display can be expanded, and
the point-of-view position moved, using the mouse or by
incorporating an instruction in the application program.
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Non-graphic data management functions
Data other than graphics can also be managed.
Various types of non-graphic data required by the user, such
as materials, unit prices, and processing conditions can be
managed in conjunction with graphics data, enabling development
of a broad spectrum of applications, including weight calculations
and unit price calculations.
Hierarchical data constructions
Databases can be set up with hierarchical
constructions, so that the units being worked with can be
differentiated for more effective data management.
Data configuration supports solid constructions
(B-REP)
Topology constructions that enable solid expressions
are supported. Solid models can be created to support simulations
and processing as solid objects.
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