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spFrame Features Main Functions Cases APIs Environment Contents

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Main Functions

Menu structures can be specified and managed in conjunction with Visual C++

Menu settings and icon registrations can be freely handled using the C++ resource editor. With spFrame,menu management and execution are carried out based on these settings.

High-speed graphics

OpenGL is used for standard graphics. Using the OpenGL board enables high-speed shading displays.

Pattern/Figure displays and operation functions

Various types of patterns and figures can be defined three-dimensionally, and shapes can be displayed with the point-of-view coordinates converted to show various views. Also, various operation functions such as picking and indicating are provided for displayed figures and patterns.

Screen management functions

Up to eight views can be displayed simultaneously, and views can be switched in operations and applications.

Expansion/reduction/movement/rotation functions

Any desired portion of a display can be expanded, and the point-of-view position moved, using the mouse or by incorporating an instruction in the application program.

Non-graphic data management functions

Data other than graphics can also be managed. Various types of non-graphic data required by the user, such as materials, unit prices, and processing conditions can be managed in conjunction with graphics data, enabling development of a broad spectrum of applications, including weight calculations and unit price calculations.



Hierarchical data constructions

Databases can be set up with hierarchical constructions, so that the units being worked with can be differentiated for more effective data management.



Data configuration supports solid constructions (B-REP)

Topology constructions that enable solid expressions are supported. Solid models can be created to support simulations and processing as solid objects.